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Westley Wood » Graphics Gallery

Category Archive: Graphics Gallery

These are screen shots from some of my programs and projects.

Adaptive Tesselation

Adaptive Tesselation

  Here are a few pieces of art that I created during my Adaptive Tesselation learning process earlier this year. 🙂  

 

Imported M95 + SSAO

Imported M95 + SSAO

So here I have been spending a few hours converting the many free meshes I’ve downloaded into a .x format for DirectX. The mesh in …

 

Improvements On My SSAO

Improvements On My SSAO

So I have been working on my SSAO shader on the side for several months.  Pretty much ever since my Graphics2 class ended.  I have …

 

My Attempt at SSAO

My Attempt at SSAO

So this is my attempt at an Screen Space Ambient Occlusion shader.  It still has some issues with the randomly rotated vectors that I haven’t …

 

Red Textured Car with Reflection & Render to Texture

Red Textured Car with Reflection & Render to Texture

In this project I used a pure Red texture as the car’s texture.  Then I combined a weighted reflection to get the combination of the …

 

Pure Car Reflection

Pure Car Reflection

This is a Pure Reflection shader that I created in DirectX 9 which takes it’s sample from the environment map.