Junior Project Update (Week 4)
So I have been doing a lot of background work in the code this past week. With only a few visual changes to the game. First, …
So I have been doing a lot of background work in the code this past week. With only a few visual changes to the game. First, …
So I had to do some modification but the game now loads and manages the meshes and its textures. I know it’s not saying much …
So here I have been spending a few hours converting the many free meshes I’ve downloaded into a .x format for DirectX. The mesh in …
So here is another update on how my SSAO currently looks. I’ve been making some changes with how I’m calculating and storing the depth buffer and I’m very close …
Monthly Archives: September 2012