Added Bullets
After so many request by the team, I’ve finally replaced the green spheres that use to be our projectile, with a bullet mesh. Although i …
After so many request by the team, I’ve finally replaced the green spheres that use to be our projectile, with a bullet mesh. Although i …
So Monday night, the 29th, I finished creating my shadow map shader and implemented it into the group project. The shadow map calculates both lighting …
Meet Derick, Derick is our first fully animated, textured, and position syncing model. Jonathan got him animated with Vertex Blending and wrote an API so …
Monthly Archives: October 2012